GTA 6 would benefit from this 2012 open-world game’s key feature.

Many open-world games steal from Rockstar Games, but Grand Theft Auto 6 might benefit from a 2012 surprise smash. Rockstar Games may be the finest open-world developer. Even after a decade, GTA 5 still outperforms rival open-world series like Watch Dogs, Saints Row, and Mafia.

It’s hard to envision any studio surpassing Red Dead Redemption 2’s enormous world, interaction, complexity, and material. Rockstar Games may try to top themselves with GTA 6 in 2025. GTA 6’s gameplay is unknown, although sources say it will expand on Red Dead Redemption 2’s more immersive gameplay and emphasize realism.

One Sleeping Dogs mechanic should be borrowed for GTA 6.

Rockstar Games should examine its competition to determine how it may change the Grand Theft Auto formula. Hong Kong-set open-world criminal game Sleeping Dogs is cult. Square Enix called it a commercial failure owing to low sales, yet fans and reviewers loved it, and gamers still remember it. Many anticipated a sequel, but United Front Games closed in 2016.

It puts you in the shoes of an undercover policeman, making it distinct from Grand Theft Auto. Beyond gunplay, it focused on physical combat, letting players wrestle, push foes into environmental dangers, and beat them with weapons. Sleeping Dogs is an action-packed spectacle influenced by Hong Kong action films like Hard Boiled.

A crucial aspect of Sleeping Dogs is the ability to abduct or employ NPCs as shields. Players may drive NPCs in their vehicle trunks while using the human shield during battle. Except for sadistic amusement, there’s no reason to do this. However, Rockstar Games has the resources to improve on this idea, which might work well in GTA 6.

The first teaser and leaks for GTA 6 suggest smaller-scale thefts rather than massive Theft Auto 5’s massive heists. These missions may include crowd management, and police may pursue the player as they attempt to finish their theft or escape. Naturally, a professional criminal would abduct a captive to improve their prospects.

Players might escape the crime scene with a hostage at gunpoint to avoid police fire. The player might put them onto the getaway vehicle, adding another dimension to GTA 6. It gives additional options and prevents chaotic firefights after robberies. This might also make police chases more intriguing by making officers back off the player since they know there’s a hostage in the car instead of attempting to escape the red and blue circle on the mini-map.

RDR2’s Hogtie Mechanic Should Be in GTA 6.

Sleeping Dogs has proven how abduction may work in a contemporary open-world game, but Rockstar titles can also draw from its own titles. Red Dead Redemption 2 lets players lasso and hogtie anybody, but they can’t protect or defend against foes. GTA 6 might use zip ties, handcuffs, or other contemporary restraints to tie up NPCs.

This system may be deepened in many ways from there. Kidnapped NPCs may escape and leave the player susceptible to assaults or police alerts if they’re not already in pursuit. NPCs in Grand Theft Auto are mostly for shooting or plowin’. They’re everywhere but don’t do much or interact in intriguing ways. They have greater meaning in life with this method.

Players might escape the crime scene with a hostage at gunpoint to avoid police fire.

Grand Theft Auto 6 may contain this, however it would add more to police encounters than shootouts and chases. It’ll be interesting to watch how Rockstar Games improves its most popular franchise’s gameplay.

Read More: The most important aspect of this open-world game from 2012 would be included to Grand Theft Auto 6.

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